Game Designer
Tatsuaki Oba
○ What Bokeh Game Studio Is Like
One of the things that stands out about Bokeh is how open and approachable the whole company feels.
No matter your role or position, everyone is encouraged to share ideas to make the game better — and that’s something I really appreciate.
If you’ve got solid skills and the motivation to push yourself, it’s a place where you can grow, have fun, and really make an impact.
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○ Favorite Games
- Sid Meier’s Civilization (series)
- Street Fighter 6
- Satisfactory
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○ The Game That Made Me Want to Join the Industry
“Romancing SaGa”
When I first played it in elementary school, I was blown away by its “free scenario” system. I remember thinking, “I can’t believe a game like this exists.”
Later on, when I learned how that freedom was actually built under the hood, I was even more impressed.
It was one of the key experiences that made me want to pursue game design — figuring out how to create something truly engaging through smart systems and creative thinking.
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○ Favorite “Mobile Suit Gundam” Series
- Mobile Suit Gundam: The 08th MS Team
- Mobile Suit Zeta Gundam
- Mobile Suit Gundam 0083: STARDUST MEMORY
