CTO/Game Director
Junya Okura
While working at the previous studio I was employed at, I felt many things were about to change – and that was when Toyama-san approached me. Looking back on it now, it was a massive decision to make…but at the time, strangely enough, I didn’t hesitate to say yes. Sato-san(Producer) was involved, and we talked about many things – and took things step by step from then on.
What can we do with just ourselves? What can we offer from our experiences? This was a big challenge for me.
Today, that is still a challenge for all of us.
In the future, I would like to create a place where people can take on serious challenges, and a place where we can support those who take on those challenges. I would also like to continue creating games, which is my passion.
Works
- Siren (2004)
- Siren 2 (2006)
- Siren: Blood Curse (2008)
- Gravity Rush (2012)
- Gravity Rush 2 (2017)